{
  "player": "assets/pakistan_mediator_player.png",
  "enemy": "assets/gulf_alarm_drone.png",
  "weapon": "assets/rubber_stamp_saber.png",
  "item": "assets/deadline_clock_goal.png",
  "goal": "assets/deadline_clock_goal.png",
  "assetMap": {
    "asset_pakistan_mediator_player": "assets/pakistan_mediator_player.png",
    "asset_rubber_stamp_saber": "assets/rubber_stamp_saber.png",
    "asset_gulf_alarm_drone": "assets/gulf_alarm_drone.png",
    "asset_barakah_spark_generator": "assets/barakah_spark_generator.png",
    "asset_blockade_crate": "assets/blockade_crate.png",
    "asset_deadline_clock_goal": "assets/deadline_clock_goal.png"
  },
  "animations": [
    {
      "id": "asset_pakistan_mediator_player_walk",
      "role": "player",
      "assetId": "asset_pakistan_mediator_player",
      "action": "walk",
      "provider": "pixellab",
      "model": "animate-with-text-v3",
      "frames": [
        "assets/asset_pakistan_mediator_player_walk_1.png",
        "assets/asset_pakistan_mediator_player_walk_2.png",
        "assets/asset_pakistan_mediator_player_walk_3.png",
        "assets/asset_pakistan_mediator_player_walk_4.png",
        "assets/asset_pakistan_mediator_player_walk_5.png",
        "assets/asset_pakistan_mediator_player_walk_6.png",
        "assets/asset_pakistan_mediator_player_walk_7.png",
        "assets/asset_pakistan_mediator_player_walk_8.png"
      ]
    },
    {
      "id": "asset_gulf_alarm_drone_walk",
      "role": "enemy",
      "assetId": "asset_gulf_alarm_drone",
      "action": "walk",
      "provider": "pixellab",
      "model": "animate-with-text-v3",
      "frames": [
        "assets/asset_gulf_alarm_drone_walk_1.png",
        "assets/asset_gulf_alarm_drone_walk_2.png",
        "assets/asset_gulf_alarm_drone_walk_3.png",
        "assets/asset_gulf_alarm_drone_walk_4.png",
        "assets/asset_gulf_alarm_drone_walk_5.png",
        "assets/asset_gulf_alarm_drone_walk_6.png",
        "assets/asset_gulf_alarm_drone_walk_7.png",
        "assets/asset_gulf_alarm_drone_walk_8.png"
      ]
    },
    {
      "id": "asset_barakah_spark_generator_walk",
      "role": "enemy",
      "assetId": "asset_barakah_spark_generator",
      "action": "walk",
      "provider": "pixellab",
      "model": "animate-with-text-v3",
      "frames": [
        "assets/asset_barakah_spark_generator_walk_1.png",
        "assets/asset_barakah_spark_generator_walk_2.png",
        "assets/asset_barakah_spark_generator_walk_3.png",
        "assets/asset_barakah_spark_generator_walk_4.png",
        "assets/asset_barakah_spark_generator_walk_5.png",
        "assets/asset_barakah_spark_generator_walk_6.png",
        "assets/asset_barakah_spark_generator_walk_7.png",
        "assets/asset_barakah_spark_generator_walk_8.png"
      ]
    }
  ],
  "platform": null,
  "backgroundLayers": [
    {
      "id": "openrouter_background_panel",
      "ids": [
        "openrouter_background_panel_1",
        "openrouter_background_panel_2",
        "openrouter_background_panel_3"
      ],
      "files": [
        "assets/background_openrouter_panel_1.png",
        "assets/background_openrouter_panel_2.png",
        "assets/background_openrouter_panel_3.png"
      ],
      "provider": "openrouter",
      "model": "openai/gpt-5.4-image-2",
      "aspect_ratio": "16:9",
      "image_size": "1K",
      "quality": "low",
      "speed": 1,
      "y": 0,
      "height": 1,
      "depth": -20,
      "alpha": 0.9,
      "portal": true,
      "portalFile": "assets/portal_transparent_v2.png",
      "portalAlpha": 1,
      "portalWidth": 0.16,
      "story_panels": 3,
      "prompt": "Create an opaque wide 2D side-scrolling game background panel for \"Clock Ticking on the Strait\". Article headline: Iran war live: Trump threatens Tehran; Saudi, UAE report drone attacks. Relevant public entities: Donald Trump, Iran, Tehran, Saudi Arabia, United Arab Emirates, Barakah nuclear power plant, Pakistan. Setting: Side-view scrolling hack-and-slash level. Mood: The liveblog's escalating rhetoric becomes a side-scrolling paperwork brawl: a mediator has to drag one absurdly fragile peace document through a corridor of ticking threats, drone panic, blockade crates, and sparking infrastructure before the oversized deadline clock runs out.. Editorial satire, readable arcade backdrop, not a poster. No UI, no headline text, no labels, no captions, no speech bubbles, no menus. No player character, enemies, collectibles, platforms, or collision-critical objects. Keep the lower quarter visually calm so foreground platforms and characters remain readable. Use layered environmental shapes with clear horizon and parallax-friendly depth. Style should work behind pixel-art sprites: crisp illustrative forms, limited palette, high contrast silhouettes. Avoid photorealism and avoid graphic violence."
    }
  ],
  "foregroundProps": []
}
